Chipmunk
Static Class
Similar in function to Unity's Physics class, but for working with Chipmunk2D
Variables
Functions
UpdatedTransform | Let Chipmunk know that you updated a Unity transform. |
NearestPointQuery | Iterate all the shapes within a certain distance of a point. |
NearestPointQueryNearest | Return only information about the nearest shape to the query point. |
SegmentQuery | Find all shapes overlapping the segment with the given start and end points. |
SegmentQueryFirst | Return only the first shape struck by the segment query as it goes from start to end. |