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ChipmunkCollisionManager.ChipmunkPreSolve_type1_type2()

function ChipmunkPreSolve_type1_type2(arbiter : ChipmunkArbiter) : bool

Parameters


arbiterThe arbiter for this collision.

Returns

bool - A boolean specifying whether the collision should be ignored for the current time step or not.

Description

Called each fixed time step for two shapes with the given ChipmunkShape.collisionTypes before the solver runs.

The primary purpose of this function is to allow you to update collision values on the ChipmunkArbiter. You can also conditionally reject the collision for the current fixed time step by returning false