Chipmunk2D Unity Documentation | Main Page | Forum

Manual

Tutorials

API

Classes

Structs

Enumerations

ChipmunkArbiter.elasticity

var elasticity : float

Description

Modify the computed elasticity of the colliding shapes.

Defaults to shapeA.elasticity*shapeB.elasticity
NOTE: This must be done in a ChipmunkCollisionManager pre-solve method.