Chipmunk Pro API Reference  6.1.3
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ChipmunkSpace(Extras) Category Reference

Redundant API used to implement higher level functionality such as addObject. More...

#import <ChipmunkExtras.h>

Instance Methods

(void) - addBounds:thickness:elasticity:friction:layers:group:collisionType:
 Add a border of collision segments around a box. See ChipmunkShape for more information on the other parameters.
 
(ChipmunkBody *) - addBody:
 Add a body to the space. Normally you would simply use add: (ChipmunkSpace).
 
(ChipmunkBody *) - removeBody:
 Remove a body to the space. Normally you would simply use remove: (ChipmunkSpace).
 
(ChipmunkShape *) - addShape:
 Add a shape to the space. Normally you would simply use add: (ChipmunkSpace).
 
(ChipmunkShape *) - removeShape:
 Remove a shape to the space. Normally you would simply use remove: (ChipmunkSpace).
 
(ChipmunkShape *) - addStaticShape:
 Add a static shape to the space. Normally you would simply create a static shape use add: (ChipmunkSpace).
 
(ChipmunkShape *) - removeStaticShape:
 Remove a static shape to the space. Normally you would simply create a static shape use remove: (ChipmunkSpace).
 
(ChipmunkConstraint *) - addConstraint:
 Add a constraint to the space. Normally you would simply use add: (ChipmunkSpace).
 
(ChipmunkConstraint *) - removeConstraint:
 Remove a constraint to the space. Normally you would simply use remove: (ChipmunkSpace).
 

Detailed Description

Redundant API used to implement higher level functionality such as addObject.


The documentation for this category was generated from the following file: