A colliding pair of shapes. More...
#include <cpArbiter.h>
Public Attributes | |
cpFloat | e |
Calculated value to use for the elasticity coefficient. | |
cpFloat | u |
Calculated value to use for the friction coefficient. | |
cpVect | surface_vr |
Calculated value to use for applying surface velocities. |
A colliding pair of shapes.
cpFloat cpArbiter::e |
Calculated value to use for the elasticity coefficient.
Override in a pre-solve collision handler for custom behavior.
Calculated value to use for applying surface velocities.
Override in a pre-solve collision handler for custom behavior.
cpFloat cpArbiter::u |
Calculated value to use for the friction coefficient.
Override in a pre-solve collision handler for custom behavior.