Slide joints hold the distance between points on two bodies between a minimum and a maximum. More...
#import <ChipmunkConstraint.h>
Inherits ChipmunkConstraint.
Public Member Functions | |
(id) | - initWithBodyA:bodyB:anchr1:anchr2:min:max: |
Initialize a slide joint between the two bodies with the given anchor points and distance range. | |
Static Public Member Functions | |
(ChipmunkSlideJoint *) | + slideJointWithBodyA:bodyB:anchr1:anchr2:min:max: |
Create an autoreleased slide joint between the two bodies with the given anchor points and distance range. | |
Properties | |
cpVect | anchr1 |
The anchor point on the first body. | |
cpVect | anchr2 |
The anchor point on the second body. | |
cpFloat | min |
The minimum allowed distance between anchor points. | |
cpFloat | max |
The maximum allowed distance between anchor points. |
Slide joints hold the distance between points on two bodies between a minimum and a maximum.
Think of them as a telescoping ChipmunkPinJoint.