I have a battle ship moving on a sea. I would like to control this ship by manipulating the forces on the ships body/shape.
Next i would like to attach another shape that rotates at a constant speed around the ship "sweeping" for other ships like a radar. I am thinking 360 degree rotation every 3 - 5 seconds (depending on power ups

I have tried adding a second body with a rectangle shape set as a sensor=true, pin it to the ships body and manually rotate the radar body in a scheduled event, but the system becomes unstable and throws the radar away after 30 seconds or there about.
I be stumped and am looking for inspiration as to a solution.