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- Submitting patches.
by slembcke » Sat Jan 05, 2008 10:07 pm
- 9 Replies
- 4695 Views
- Last post by slembcke
Tue Dec 11, 2012 12:01 pm
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- Donate!
by slembcke » Thu Jul 09, 2009 12:32 pm
- 10 Replies
- 3850 Views
- Last post by Logicopolis
Sat Dec 10, 2011 7:09 pm
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- Chipmunk and networking
by ganesha » Fri May 17, 2013 10:11 am
- 1 Replies
- 9 Views
- Last post by slembcke
Mon May 20, 2013 11:54 am
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- jumppath1
by sagarsarma » Sun May 19, 2013 7:53 pm
- 1 Replies
- 7 Views
- Last post by offonoff
Mon May 20, 2013 9:21 am
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- OpenGL ES 2 Rope drawing
by tetraweb » Tue Feb 19, 2013 7:30 am
- 3 Replies
- 146 Views
- Last post by tetraweb
Sun May 19, 2013 8:34 pm
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- [Pymunk] annoying non-fatal error updating static shapes
by offonoff » Sun May 19, 2013 7:44 pm
- 0 Replies
- 3 Views
- Last post by offonoff
Sun May 19, 2013 7:44 pm
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- Small issue... shape stalls on landing
by jcmeyer5 » Fri May 17, 2013 11:29 am
- 4 Replies
- 19 Views
- Last post by slembcke
Sat May 18, 2013 11:46 am
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- Apply force to rotate a body
by csoul » Thu May 16, 2013 11:44 pm
- 3 Replies
- 17 Views
- Last post by slembcke
Fri May 17, 2013 11:16 am
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- Shapes tangled, best way to avoid?
by Yoape » Thu May 16, 2013 8:15 pm
- 1 Replies
- 11 Views
- Last post by slembcke
Thu May 16, 2013 8:24 pm
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- topdown vehicle on the wall
by velkyel » Wed May 15, 2013 5:51 pm
- 1 Replies
- 18 Views
- Last post by slembcke
Thu May 16, 2013 11:24 am
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- How to detect when a body's inertia stops?
by Novskj » Thu May 16, 2013 3:56 am
- 1 Replies
- 12 Views
- Last post by slembcke
Thu May 16, 2013 11:20 am
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- cpArbiterTotalKE definition
by glyf » Tue May 14, 2013 7:09 pm
- 3 Replies
- 16 Views
- Last post by slembcke
Thu May 16, 2013 9:55 am
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- Avoiding physics between certain objects
by Novskj » Wed May 15, 2013 3:05 am
- 3 Replies
- 21 Views
- Last post by Novskj
Thu May 16, 2013 2:28 am
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- [pymunk] deformable terrain
by offonoff » Sat Apr 27, 2013 11:37 pm
- 7 Replies
- 63 Views
- Last post by offonoff
Wed May 15, 2013 1:05 pm
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- How to move a body&shape from space to another space?
by z._.c » Wed May 15, 2013 9:19 am
- 1 Replies
- 15 Views
- Last post by slembcke
Wed May 15, 2013 10:36 am
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- Chipmunk and Cocos2d JSB
by hdsq2 » Tue May 14, 2013 9:15 am
- 0 Replies
- 14 Views
- Last post by hdsq2
Tue May 14, 2013 9:15 am
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- Jump Path
by sagarsarma » Mon May 13, 2013 7:46 am
- 2 Replies
- 22 Views
- Last post by sagarsarma
Mon May 13, 2013 10:35 am
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- The 6.2 branch doesnt compile on GCC
by viblo » Mon May 13, 2013 9:21 am
- 1 Replies
- 20 Views
- Last post by slembcke
Mon May 13, 2013 9:47 am
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- Going Rogue Advice
by cocojoe » Fri May 10, 2013 3:44 am
- 4 Replies
- 51 Views
- Last post by cocojoe
Mon May 13, 2013 7:56 am
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- How to move Dynamic body manual?
by z._.c » Sun May 12, 2013 12:42 pm
- 0 Replies
- 20 Views
- Last post by z._.c
Sun May 12, 2013 12:42 pm
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- Objects slowing down even before impact
by Yoape » Tue May 07, 2013 3:46 pm
- 2 Replies
- 40 Views
- Last post by Yoape
Thu May 09, 2013 11:13 am
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- cp github pull requests desperately need merging
by Predator106 » Tue May 07, 2013 7:48 pm
- 1 Replies
- 29 Views
- Last post by Predator106
Wed May 08, 2013 5:33 pm
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- "Nope, there is no simple way to copy a space."
by Beta Carotene » Wed May 08, 2013 3:05 pm
- 3 Replies
- 32 Views
- Last post by Beta Carotene
Wed May 08, 2013 4:32 pm
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- Chipmunk pricing
by SteveB » Tue May 07, 2013 9:03 am
- 5 Replies
- 50 Views
- Last post by slembcke
Wed May 08, 2013 3:30 pm
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- Making two colliding triangles stick by sides
by Skyliner » Tue May 07, 2013 8:43 pm
- 0 Replies
- 20 Views
- Last post by Skyliner
Tue May 07, 2013 8:43 pm
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