UPDATE: the problem i had was my own. No problems found so far

AndOther current ideas we want to try and work in include support for breakable shapes, bring back proper support for breakable joints, buoyancy, new constraint types (including some for creating top-down vehicles)
I am soon going to be starting work on a new prototype and was interested in the current state of these feature in perticular?auto geometry" code for Objective-Chipmunk
Code: Select all
if(cpvlength(cpContraintGetImpulse(joint)) > breakThreshold){
cpSpaceRemoveConstraint(space, joint);
}
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