Ah Collisions.. why not eh?

Official forum for the Chipmunk2D Physics Library.
jaysonturner
Posts: 13
Joined: Wed Jul 22, 2009 12:17 pm
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Re: Ah Collisions.. why not eh?

Post by jaysonturner »

Thank you very much, now to just remove the bite marks from my phone.. :p
jaysonturner
Posts: 13
Joined: Wed Jul 22, 2009 12:17 pm
Contact:

Re: Ah Collisions.. why not eh?

Post by jaysonturner »

things are working better now, made my projectile much bigger, didn't realise it was set to 0.05f instead of around 0.9f.

numpty me.
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