In chipmunk, we can create joints and connect to bodies.
However, in my tank game, I want to attach the tank's track below the tank's base, without the tank's base swinging or sliding.
I tried to attach 2 joints to try making the tank's base static, but I've absolutely no idea - the base still swinging around but this time it remains horizontal.

Is there some other way to make joints static to solve this problem? Or any other solutions?