Hello.
I have trouble with Pymunk. I don't know how to create static collidable objects, such as platforms, walls, and circles.
How to do that? I must use pymunk.Segment? If yes, how to make static circle? This is very strange for me...
All the shape objects can be made static including pymunk.Circle, pymunk.Poly and pymunk.Segment. Just pass in a static body when you create it. If you want you can even use the already defined static shape of the pymunk.Space object.
http://www.pymunk.org - A python library built on top of Chipmunk to let you easily get cool 2d physics in your python game/app