Chipmunk Pro API Reference  6.1.3
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cpContactPointSet Struct Reference

A struct that wraps up the important collision data for an arbiter. More...

#include <cpArbiter.h>

Public Attributes

int count
 The number of contact points in the set.
 
cpVect point
 The position of the contact point.
 
cpVect normal
 The normal of the contact point.
 
cpFloat dist
 The depth of the contact point.
 

Detailed Description

A struct that wraps up the important collision data for an arbiter.


The documentation for this struct was generated from the following file: