00001 #import "ObjectiveChipmunk.h" 00002 00004 @interface ChipmunkMultiGrab : NSObject { 00005 ChipmunkSpace *_space; 00006 NSMutableArray *_grabs; 00007 00008 cpFloat _smoothing; 00009 cpFloat _force; 00010 00011 cpLayers _layers; 00012 cpGroup _group; 00013 } 00014 00016 @property(nonatomic, assign) cpLayers layers; 00017 00019 @property(nonatomic, assign) cpGroup group; 00020 00027 -(id)initForSpace:(ChipmunkSpace *)space withSmoothing:(cpFloat)smoothing withGrabForce:(cpFloat)force; 00028 00030 -(BOOL)beginLocation:(cpVect)pos; 00031 00033 -(void)updateLocation:(cpVect)pos; 00034 00036 -(void)endLocation:(cpVect)pos; 00037 00038 @end