<ChipmunkBaseObject> | This protocol is implemented by objects that know how to add themselves to a space |
ChipmunkBody | Rigid bodies are the basic unit of simulation in Chipmunk |
ChipmunkCircleShape | A perfect circle shape |
ChipmunkConstraint | Constraints connect two ChipmunkBody objects together |
ChipmunkDampedRotarySpring | Like a ChipmunkDampedSpring, but operates in a rotational fashion |
ChipmunkDampedSpring | A spring with a damper |
ChipmunkGearJoint | Gear joints constrain the rotational speed of one body to another |
ChipmunkGrooveJoint | Groove joints hold a pivot point on one body to line along a line segment on another like a pin in a groove |
<ChipmunkObject> | Allows you to add composite objects to a space in a single method call |
ChipmunkPinJoint | Pin joints hold a set distance between points on two bodies |
ChipmunkPivotJoint | Pivot joints hold two points on two bodies together allowing them to rotate freely around the pivot |
ChipmunkPolyShape | A convex polygon shape |
ChipmunkRatchetJoint | Ratchet joints create rotary ratches similar to a socket wrench |
ChipmunkRotaryLimitJoint | Constrains the angle between two bodies |
ChipmunkSegmentQueryInfo | Holds collision information from segment queries. You should never need to create one |
ChipmunkSegmentShape | A beveled (rounded) segment shape |
ChipmunkShape | Abstract base class for collsion shape types |
ChipmunkShapeQueryInfo | Holds collision information from segment queries. You should never need to create one |
ChipmunkSimpleMotor | Simple motors make two objects spin relative to each other |
ChipmunkSlideJoint | Slide joints hold the distance between points on two bodies between a minimum and a maximum |
ChipmunkSpace | Chipmunk spaces are simulation containers |
ChipmunkStaticCircleShape | A subclass of ChipmunkCircleShape that is added as a static shape when using add: (ChipmunkSpace) |
ChipmunkStaticPolyShape | A subclass of ChipmunkPolyShape that is added as a static shape when using add: (ChipmunkSpace) |
ChipmunkStaticSegmentShape | A subclass of ChipmunkSegmentShape that is added as a static shape when using add: (ChipmunkSpace) |