Class List

Here are the classes, structs, unions and interfaces with brief descriptions:
<ChipmunkBaseObject>This protocol is implemented by objects that know how to add themselves to a space
ChipmunkBodyRigid bodies are the basic unit of simulation in Chipmunk
ChipmunkCircleShapeA perfect circle shape
ChipmunkConstraintConstraints connect two ChipmunkBody objects together
ChipmunkDampedRotarySpringLike a ChipmunkDampedSpring, but operates in a rotational fashion
ChipmunkDampedSpringA spring with a damper
ChipmunkGearJointGear joints constrain the rotational speed of one body to another
ChipmunkGrooveJointGroove joints hold a pivot point on one body to line along a line segment on another like a pin in a groove
<ChipmunkObject>Allows you to add composite objects to a space in a single method call
ChipmunkPinJointPin joints hold a set distance between points on two bodies
ChipmunkPivotJointPivot joints hold two points on two bodies together allowing them to rotate freely around the pivot
ChipmunkPolyShapeA convex polygon shape
ChipmunkRatchetJointRatchet joints create rotary ratches similar to a socket wrench
ChipmunkRotaryLimitJointConstrains the angle between two bodies
ChipmunkSegmentQueryInfoHolds collision information from segment queries. You should never need to create one
ChipmunkSegmentShapeA beveled (rounded) segment shape
ChipmunkShapeAbstract base class for collsion shape types
ChipmunkShapeQueryInfoHolds collision information from segment queries. You should never need to create one
ChipmunkSimpleMotorSimple motors make two objects spin relative to each other
ChipmunkSlideJointSlide joints hold the distance between points on two bodies between a minimum and a maximum
ChipmunkSpaceChipmunk spaces are simulation containers
ChipmunkStaticCircleShapeA subclass of ChipmunkCircleShape that is added as a static shape when using add: (ChipmunkSpace)
ChipmunkStaticPolyShapeA subclass of ChipmunkPolyShape that is added as a static shape when using add: (ChipmunkSpace)
ChipmunkStaticSegmentShapeA subclass of ChipmunkSegmentShape that is added as a static shape when using add: (ChipmunkSpace)
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