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Chipmunk Physics • View topic - Is there an objective C version of ChipmunkDebugDraw?

Is there an objective C version of ChipmunkDebugDraw?

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Is there an objective C version of ChipmunkDebugDraw?

Postby Mr.Jigs » Sun May 20, 2012 8:40 am

I am trying to figure out what is wrong with my setup by trying to display the shapes etc. using the debugdraw facilities. However, the ChipmunkDebugDraw.h and .m seem to be the c++ oriented code. Is similar available for the objective c version? so I can point to a ChipmunkSpace object rather then a cpSpace one?
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Re: Is there an objective C version of ChipmunkDebugDraw?

Postby slembcke » Sun May 20, 2012 3:57 pm

Well, it's written in C so you don't need to do anything special to use it from Objective-C. ChipmunkSpace object's have a .space property that returns a cpSpace. So you just need to pass that to the debug draw function.
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Re: Is there an objective C version of ChipmunkDebugDraw?

Postby Mr.Jigs » Mon May 21, 2012 12:43 pm

I was afraid it was going to be an answer that would show my ignorance :D . Well that's what you get for trying to run before you can walk. I figured out what was wrong so that hurdle has been taken. As soon as I catch my breath I will try the debugdraw again.

Thanks
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