Well, I'm new to Chipmunk physics so there's still a lot I need to figure out. But I've got the library compiling in my own little project, but I'm having an issue with blocks not behaving at all realistically. It's a very simple setup, one long line across the bottom that is unmovable, and two block that fall from the sky on top of it. But for some reason, instead of just falling and landing on the ground, they hit, and then proceed to rock back and forth. It's almost as if they are trying to stand on their points instead of a flat surface. I can't figure out what's causing it.
I'll edit this post and put the link to a 30 second video of the problem once rapidshare finishes uploading my file.