After located new chipmunk dll in Assets/Plugins/ and its pthreadGC2.dll dependency in Unity.exe folder, I'm having next exception in Unity when going into play mode:
- Code: Select all
ChipmunkBinding..cctor () (at Assets/Plugins/Chipmunk2D/ChipmunkBinding.cs:99)
Rethrow as TypeInitializationException: An exception was thrown by the type initializer for ChipmunkBinding
ChipmunkBody.Awake () (at Assets/Plugins/Chipmunk2D/ChipmunkBody.cs:86)
Which is expected since latest chipmunk version for Unity3D is 6.2.x and when using DependencyWalker app it shows several methods (entry points) that aren't in chipmunk 7.x.x src code.
methods starting with _cp
Is it possible you provide the implementation for the first 5 missing methods? Are they in another branch?
Thanks in advance.