Chipmunk ANE for AIR mobile

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Chipmunk ANE for AIR mobile

Postby glyf » Wed Sep 05, 2012 1:40 pm

I think there would be much demand for Chipmunk packaged as an Air Native Extension. This would allow all the Flash developers moving to mobile with AIR to take advantage of the library. Currently there aren't any physics engines that perform well in this environment (both Box2D-Alchemy and Nape are both pretty disappointing on mobile). Any chance of seeing something like this?
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Re: Chipmunk ANE for AIR mobile

Postby slembcke » Wed Sep 05, 2012 4:11 pm

I don't personally have time to make a wrapper for it (I've never done Flash programming either), but it probably wouldn't be hard to do so.
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