Chipmunk2D Pro API Reference  6.2.1
 All Classes Functions Variables Typedefs Properties Groups Pages
glfw.h
1 /************************************************************************
2  * GLFW - An OpenGL framework
3  * API version: 2.7
4  * WWW: http://www.glfw.org/
5  *------------------------------------------------------------------------
6  * Copyright (c) 2002-2006 Marcus Geelnard
7  * Copyright (c) 2006-2010 Camilla Berglund
8  *
9  * This software is provided 'as-is', without any express or implied
10  * warranty. In no event will the authors be held liable for any damages
11  * arising from the use of this software.
12  *
13  * Permission is granted to anyone to use this software for any purpose,
14  * including commercial applications, and to alter it and redistribute it
15  * freely, subject to the following restrictions:
16  *
17  * 1. The origin of this software must not be misrepresented; you must not
18  * claim that you wrote the original software. If you use this software
19  * in a product, an acknowledgment in the product documentation would
20  * be appreciated but is not required.
21  *
22  * 2. Altered source versions must be plainly marked as such, and must not
23  * be misrepresented as being the original software.
24  *
25  * 3. This notice may not be removed or altered from any source
26  * distribution.
27  *
28  *************************************************************************/
29 
30 #ifndef __glfw_h_
31 #define __glfw_h_
32 
33 #ifdef __cplusplus
34 extern "C" {
35 #endif
36 
37 
38 /*************************************************************************
39  * Global definitions
40  *************************************************************************/
41 
42 /* We need a NULL pointer from time to time */
43 #ifndef NULL
44  #ifdef __cplusplus
45  #define NULL 0
46  #else
47  #define NULL ((void *)0)
48  #endif
49 #endif /* NULL */
50 
51 
52 /* ------------------- BEGIN SYSTEM/COMPILER SPECIFIC -------------------- */
53 
54 /* Please report any probles that you find with your compiler, which may
55  * be solved in this section! There are several compilers that I have not
56  * been able to test this file with yet.
57  *
58  * First: If we are we on Windows, we want a single define for it (_WIN32)
59  * (Note: For Cygwin the compiler flag -mwin32 should be used, but to
60  * make sure that things run smoothly for Cygwin users, we add __CYGWIN__
61  * to the list of "valid Win32 identifiers", which removes the need for
62  * -mwin32)
63  */
64 #if !defined(_WIN32) && (defined(__WIN32__) || defined(WIN32) || defined(__CYGWIN__))
65  #define _WIN32
66 #endif /* _WIN32 */
67 
68 /* In order for extension support to be portable, we need to define an
69  * OpenGL function call method. We use the keyword APIENTRY, which is
70  * defined for Win32. (Note: Windows also needs this for <GL/gl.h>)
71  */
72 #ifndef APIENTRY
73  #ifdef _WIN32
74  #define APIENTRY __stdcall
75  #else
76  #define APIENTRY
77  #endif
78  #define GL_APIENTRY_DEFINED
79 #endif /* APIENTRY */
80 
81 
82 /* The following three defines are here solely to make some Windows-based
83  * <GL/gl.h> files happy. Theoretically we could include <windows.h>, but
84  * it has the major drawback of severely polluting our namespace.
85  */
86 
87 /* Under Windows, we need WINGDIAPI defined */
88 #if !defined(WINGDIAPI) && defined(_WIN32)
89  #if defined(_MSC_VER) || defined(__BORLANDC__) || defined(__POCC__)
90  /* Microsoft Visual C++, Borland C++ Builder and Pelles C */
91  #define WINGDIAPI __declspec(dllimport)
92  #elif defined(__LCC__)
93  /* LCC-Win32 */
94  #define WINGDIAPI __stdcall
95  #else
96  /* Others (e.g. MinGW, Cygwin) */
97  #define WINGDIAPI extern
98  #endif
99  #define GL_WINGDIAPI_DEFINED
100 #endif /* WINGDIAPI */
101 
102 /* Some <GL/glu.h> files also need CALLBACK defined */
103 #if !defined(CALLBACK) && defined(_WIN32)
104  #if defined(_MSC_VER)
105  /* Microsoft Visual C++ */
106  #if (defined(_M_MRX000) || defined(_M_IX86) || defined(_M_ALPHA) || defined(_M_PPC)) && !defined(MIDL_PASS)
107  #define CALLBACK __stdcall
108  #else
109  #define CALLBACK
110  #endif
111  #else
112  /* Other Windows compilers */
113  #define CALLBACK __stdcall
114  #endif
115  #define GLU_CALLBACK_DEFINED
116 #endif /* CALLBACK */
117 
118 /* Microsoft Visual C++, Borland C++ and Pelles C <GL*glu.h> needs wchar_t */
119 #if defined(_WIN32) && (defined(_MSC_VER) || defined(__BORLANDC__) || defined(__POCC__)) && !defined(_WCHAR_T_DEFINED)
120  typedef unsigned short wchar_t;
121  #define _WCHAR_T_DEFINED
122 #endif /* _WCHAR_T_DEFINED */
123 
124 
125 /* ---------------- GLFW related system specific defines ----------------- */
126 
127 #if defined(_WIN32) && defined(GLFW_BUILD_DLL)
128 
129  /* We are building a Win32 DLL */
130  #define GLFWAPI __declspec(dllexport)
131  #define GLFWAPIENTRY __stdcall
132  #define GLFWCALL __stdcall
133 
134 #elif defined(_WIN32) && defined(GLFW_DLL)
135 
136  /* We are calling a Win32 DLL */
137  #if defined(__LCC__)
138  #define GLFWAPI extern
139  #else
140  #define GLFWAPI __declspec(dllimport)
141  #endif
142  #define GLFWAPIENTRY __stdcall
143  #define GLFWCALL __stdcall
144 
145 #else
146 
147  /* We are either building/calling a static lib or we are non-win32 */
148  #define GLFWAPIENTRY
149  #define GLFWAPI
150  #define GLFWCALL
151 
152 #endif
153 
154 /* -------------------- END SYSTEM/COMPILER SPECIFIC --------------------- */
155 
156 /* Include standard OpenGL headers: GLFW uses GL_FALSE/GL_TRUE, and it is
157  * convenient for the user to only have to include <GL/glfw.h>. This also
158  * solves the problem with Windows <GL/gl.h> and <GL/glu.h> needing some
159  * special defines which normally requires the user to include <windows.h>
160  * (which is not a nice solution for portable programs).
161  */
162 #if defined(__APPLE_CC__)
163  #if defined(GLFW_INCLUDE_GL3)
164  #include <OpenGL/gl3.h>
165  #else
166  #define GL_GLEXT_LEGACY
167  #include <OpenGL/gl.h>
168  #endif
169  #ifndef GLFW_NO_GLU
170  #include <OpenGL/glu.h>
171  #endif
172 #else
173  #if defined(GLFW_INCLUDE_GL3)
174  #include <GL3/gl3.h>
175  #else
176  #include <GL/gl.h>
177  #endif
178  #ifndef GLFW_NO_GLU
179  #include <GL/glu.h>
180  #endif
181 #endif
182 
183 
184 /*************************************************************************
185  * GLFW version
186  *************************************************************************/
187 
188 #define GLFW_VERSION_MAJOR 2
189 #define GLFW_VERSION_MINOR 7
190 #define GLFW_VERSION_REVISION 6
191 
192 
193 /*************************************************************************
194  * Input handling definitions
195  *************************************************************************/
196 
197 /* Key and button state/action definitions */
198 #define GLFW_RELEASE 0
199 #define GLFW_PRESS 1
200 
201 /* Keyboard key definitions: 8-bit ISO-8859-1 (Latin 1) encoding is used
202  * for printable keys (such as A-Z, 0-9 etc), and values above 256
203  * represent special (non-printable) keys (e.g. F1, Page Up etc).
204  */
205 #define GLFW_KEY_UNKNOWN -1
206 #define GLFW_KEY_SPACE 32
207 #define GLFW_KEY_SPECIAL 256
208 #define GLFW_KEY_ESC (GLFW_KEY_SPECIAL+1)
209 #define GLFW_KEY_F1 (GLFW_KEY_SPECIAL+2)
210 #define GLFW_KEY_F2 (GLFW_KEY_SPECIAL+3)
211 #define GLFW_KEY_F3 (GLFW_KEY_SPECIAL+4)
212 #define GLFW_KEY_F4 (GLFW_KEY_SPECIAL+5)
213 #define GLFW_KEY_F5 (GLFW_KEY_SPECIAL+6)
214 #define GLFW_KEY_F6 (GLFW_KEY_SPECIAL+7)
215 #define GLFW_KEY_F7 (GLFW_KEY_SPECIAL+8)
216 #define GLFW_KEY_F8 (GLFW_KEY_SPECIAL+9)
217 #define GLFW_KEY_F9 (GLFW_KEY_SPECIAL+10)
218 #define GLFW_KEY_F10 (GLFW_KEY_SPECIAL+11)
219 #define GLFW_KEY_F11 (GLFW_KEY_SPECIAL+12)
220 #define GLFW_KEY_F12 (GLFW_KEY_SPECIAL+13)
221 #define GLFW_KEY_F13 (GLFW_KEY_SPECIAL+14)
222 #define GLFW_KEY_F14 (GLFW_KEY_SPECIAL+15)
223 #define GLFW_KEY_F15 (GLFW_KEY_SPECIAL+16)
224 #define GLFW_KEY_F16 (GLFW_KEY_SPECIAL+17)
225 #define GLFW_KEY_F17 (GLFW_KEY_SPECIAL+18)
226 #define GLFW_KEY_F18 (GLFW_KEY_SPECIAL+19)
227 #define GLFW_KEY_F19 (GLFW_KEY_SPECIAL+20)
228 #define GLFW_KEY_F20 (GLFW_KEY_SPECIAL+21)
229 #define GLFW_KEY_F21 (GLFW_KEY_SPECIAL+22)
230 #define GLFW_KEY_F22 (GLFW_KEY_SPECIAL+23)
231 #define GLFW_KEY_F23 (GLFW_KEY_SPECIAL+24)
232 #define GLFW_KEY_F24 (GLFW_KEY_SPECIAL+25)
233 #define GLFW_KEY_F25 (GLFW_KEY_SPECIAL+26)
234 #define GLFW_KEY_UP (GLFW_KEY_SPECIAL+27)
235 #define GLFW_KEY_DOWN (GLFW_KEY_SPECIAL+28)
236 #define GLFW_KEY_LEFT (GLFW_KEY_SPECIAL+29)
237 #define GLFW_KEY_RIGHT (GLFW_KEY_SPECIAL+30)
238 #define GLFW_KEY_LSHIFT (GLFW_KEY_SPECIAL+31)
239 #define GLFW_KEY_RSHIFT (GLFW_KEY_SPECIAL+32)
240 #define GLFW_KEY_LCTRL (GLFW_KEY_SPECIAL+33)
241 #define GLFW_KEY_RCTRL (GLFW_KEY_SPECIAL+34)
242 #define GLFW_KEY_LALT (GLFW_KEY_SPECIAL+35)
243 #define GLFW_KEY_RALT (GLFW_KEY_SPECIAL+36)
244 #define GLFW_KEY_TAB (GLFW_KEY_SPECIAL+37)
245 #define GLFW_KEY_ENTER (GLFW_KEY_SPECIAL+38)
246 #define GLFW_KEY_BACKSPACE (GLFW_KEY_SPECIAL+39)
247 #define GLFW_KEY_INSERT (GLFW_KEY_SPECIAL+40)
248 #define GLFW_KEY_DEL (GLFW_KEY_SPECIAL+41)
249 #define GLFW_KEY_PAGEUP (GLFW_KEY_SPECIAL+42)
250 #define GLFW_KEY_PAGEDOWN (GLFW_KEY_SPECIAL+43)
251 #define GLFW_KEY_HOME (GLFW_KEY_SPECIAL+44)
252 #define GLFW_KEY_END (GLFW_KEY_SPECIAL+45)
253 #define GLFW_KEY_KP_0 (GLFW_KEY_SPECIAL+46)
254 #define GLFW_KEY_KP_1 (GLFW_KEY_SPECIAL+47)
255 #define GLFW_KEY_KP_2 (GLFW_KEY_SPECIAL+48)
256 #define GLFW_KEY_KP_3 (GLFW_KEY_SPECIAL+49)
257 #define GLFW_KEY_KP_4 (GLFW_KEY_SPECIAL+50)
258 #define GLFW_KEY_KP_5 (GLFW_KEY_SPECIAL+51)
259 #define GLFW_KEY_KP_6 (GLFW_KEY_SPECIAL+52)
260 #define GLFW_KEY_KP_7 (GLFW_KEY_SPECIAL+53)
261 #define GLFW_KEY_KP_8 (GLFW_KEY_SPECIAL+54)
262 #define GLFW_KEY_KP_9 (GLFW_KEY_SPECIAL+55)
263 #define GLFW_KEY_KP_DIVIDE (GLFW_KEY_SPECIAL+56)
264 #define GLFW_KEY_KP_MULTIPLY (GLFW_KEY_SPECIAL+57)
265 #define GLFW_KEY_KP_SUBTRACT (GLFW_KEY_SPECIAL+58)
266 #define GLFW_KEY_KP_ADD (GLFW_KEY_SPECIAL+59)
267 #define GLFW_KEY_KP_DECIMAL (GLFW_KEY_SPECIAL+60)
268 #define GLFW_KEY_KP_EQUAL (GLFW_KEY_SPECIAL+61)
269 #define GLFW_KEY_KP_ENTER (GLFW_KEY_SPECIAL+62)
270 #define GLFW_KEY_KP_NUM_LOCK (GLFW_KEY_SPECIAL+63)
271 #define GLFW_KEY_CAPS_LOCK (GLFW_KEY_SPECIAL+64)
272 #define GLFW_KEY_SCROLL_LOCK (GLFW_KEY_SPECIAL+65)
273 #define GLFW_KEY_PAUSE (GLFW_KEY_SPECIAL+66)
274 #define GLFW_KEY_LSUPER (GLFW_KEY_SPECIAL+67)
275 #define GLFW_KEY_RSUPER (GLFW_KEY_SPECIAL+68)
276 #define GLFW_KEY_MENU (GLFW_KEY_SPECIAL+69)
277 #define GLFW_KEY_LAST GLFW_KEY_MENU
278 
279 /* Mouse button definitions */
280 #define GLFW_MOUSE_BUTTON_1 0
281 #define GLFW_MOUSE_BUTTON_2 1
282 #define GLFW_MOUSE_BUTTON_3 2
283 #define GLFW_MOUSE_BUTTON_4 3
284 #define GLFW_MOUSE_BUTTON_5 4
285 #define GLFW_MOUSE_BUTTON_6 5
286 #define GLFW_MOUSE_BUTTON_7 6
287 #define GLFW_MOUSE_BUTTON_8 7
288 #define GLFW_MOUSE_BUTTON_LAST GLFW_MOUSE_BUTTON_8
289 
290 /* Mouse button aliases */
291 #define GLFW_MOUSE_BUTTON_LEFT GLFW_MOUSE_BUTTON_1
292 #define GLFW_MOUSE_BUTTON_RIGHT GLFW_MOUSE_BUTTON_2
293 #define GLFW_MOUSE_BUTTON_MIDDLE GLFW_MOUSE_BUTTON_3
294 
295 
296 /* Joystick identifiers */
297 #define GLFW_JOYSTICK_1 0
298 #define GLFW_JOYSTICK_2 1
299 #define GLFW_JOYSTICK_3 2
300 #define GLFW_JOYSTICK_4 3
301 #define GLFW_JOYSTICK_5 4
302 #define GLFW_JOYSTICK_6 5
303 #define GLFW_JOYSTICK_7 6
304 #define GLFW_JOYSTICK_8 7
305 #define GLFW_JOYSTICK_9 8
306 #define GLFW_JOYSTICK_10 9
307 #define GLFW_JOYSTICK_11 10
308 #define GLFW_JOYSTICK_12 11
309 #define GLFW_JOYSTICK_13 12
310 #define GLFW_JOYSTICK_14 13
311 #define GLFW_JOYSTICK_15 14
312 #define GLFW_JOYSTICK_16 15
313 #define GLFW_JOYSTICK_LAST GLFW_JOYSTICK_16
314 
315 
316 /*************************************************************************
317  * Other definitions
318  *************************************************************************/
319 
320 /* glfwOpenWindow modes */
321 #define GLFW_WINDOW 0x00010001
322 #define GLFW_FULLSCREEN 0x00010002
323 
324 /* glfwGetWindowParam tokens */
325 #define GLFW_OPENED 0x00020001
326 #define GLFW_ACTIVE 0x00020002
327 #define GLFW_ICONIFIED 0x00020003
328 #define GLFW_ACCELERATED 0x00020004
329 #define GLFW_RED_BITS 0x00020005
330 #define GLFW_GREEN_BITS 0x00020006
331 #define GLFW_BLUE_BITS 0x00020007
332 #define GLFW_ALPHA_BITS 0x00020008
333 #define GLFW_DEPTH_BITS 0x00020009
334 #define GLFW_STENCIL_BITS 0x0002000A
335 
336 /* The following constants are used for both glfwGetWindowParam
337  * and glfwOpenWindowHint
338  */
339 #define GLFW_REFRESH_RATE 0x0002000B
340 #define GLFW_ACCUM_RED_BITS 0x0002000C
341 #define GLFW_ACCUM_GREEN_BITS 0x0002000D
342 #define GLFW_ACCUM_BLUE_BITS 0x0002000E
343 #define GLFW_ACCUM_ALPHA_BITS 0x0002000F
344 #define GLFW_AUX_BUFFERS 0x00020010
345 #define GLFW_STEREO 0x00020011
346 #define GLFW_WINDOW_NO_RESIZE 0x00020012
347 #define GLFW_FSAA_SAMPLES 0x00020013
348 #define GLFW_OPENGL_VERSION_MAJOR 0x00020014
349 #define GLFW_OPENGL_VERSION_MINOR 0x00020015
350 #define GLFW_OPENGL_FORWARD_COMPAT 0x00020016
351 #define GLFW_OPENGL_DEBUG_CONTEXT 0x00020017
352 #define GLFW_OPENGL_PROFILE 0x00020018
353 
354 /* GLFW_OPENGL_PROFILE tokens */
355 #define GLFW_OPENGL_CORE_PROFILE 0x00050001
356 #define GLFW_OPENGL_COMPAT_PROFILE 0x00050002
357 
358 /* glfwEnable/glfwDisable tokens */
359 #define GLFW_MOUSE_CURSOR 0x00030001
360 #define GLFW_STICKY_KEYS 0x00030002
361 #define GLFW_STICKY_MOUSE_BUTTONS 0x00030003
362 #define GLFW_SYSTEM_KEYS 0x00030004
363 #define GLFW_KEY_REPEAT 0x00030005
364 #define GLFW_AUTO_POLL_EVENTS 0x00030006
365 
366 /* glfwWaitThread wait modes */
367 #define GLFW_WAIT 0x00040001
368 #define GLFW_NOWAIT 0x00040002
369 
370 /* glfwGetJoystickParam tokens */
371 #define GLFW_PRESENT 0x00050001
372 #define GLFW_AXES 0x00050002
373 #define GLFW_BUTTONS 0x00050003
374 
375 /* glfwReadImage/glfwLoadTexture2D flags */
376 #define GLFW_NO_RESCALE_BIT 0x00000001 /* Only for glfwReadImage */
377 #define GLFW_ORIGIN_UL_BIT 0x00000002
378 #define GLFW_BUILD_MIPMAPS_BIT 0x00000004 /* Only for glfwLoadTexture2D */
379 #define GLFW_ALPHA_MAP_BIT 0x00000008
380 
381 /* Time spans longer than this (seconds) are considered to be infinity */
382 #define GLFW_INFINITY 100000.0
383 
384 
385 /*************************************************************************
386  * Typedefs
387  *************************************************************************/
388 
389 /* The video mode structure used by glfwGetVideoModes() */
390 typedef struct {
391  int Width, Height;
392  int RedBits, BlueBits, GreenBits;
393 } GLFWvidmode;
394 
395 /* Image/texture information */
396 typedef struct {
397  int Width, Height;
398  int Format;
399  int BytesPerPixel;
400  unsigned char *Data;
401 } GLFWimage;
402 
403 /* Thread ID */
404 typedef int GLFWthread;
405 
406 /* Mutex object */
407 typedef void * GLFWmutex;
408 
409 /* Condition variable object */
410 typedef void * GLFWcond;
411 
412 /* Function pointer types */
413 typedef void (GLFWCALL * GLFWwindowsizefun)(int,int);
414 typedef int (GLFWCALL * GLFWwindowclosefun)(void);
415 typedef void (GLFWCALL * GLFWwindowrefreshfun)(void);
416 typedef void (GLFWCALL * GLFWmousebuttonfun)(int,int);
417 typedef void (GLFWCALL * GLFWmouseposfun)(int,int);
418 typedef void (GLFWCALL * GLFWmousewheelfun)(int);
419 typedef void (GLFWCALL * GLFWkeyfun)(int,int);
420 typedef void (GLFWCALL * GLFWcharfun)(int,int);
421 typedef void (GLFWCALL * GLFWthreadfun)(void *);
422 
423 
424 /*************************************************************************
425  * Prototypes
426  *************************************************************************/
427 
428 /* GLFW initialization, termination and version querying */
429 GLFWAPI int GLFWAPIENTRY glfwInit( void );
430 GLFWAPI void GLFWAPIENTRY glfwTerminate( void );
431 GLFWAPI void GLFWAPIENTRY glfwGetVersion( int *major, int *minor, int *rev );
432 
433 /* Window handling */
434 GLFWAPI int GLFWAPIENTRY glfwOpenWindow( int width, int height, int redbits, int greenbits, int bluebits, int alphabits, int depthbits, int stencilbits, int mode );
435 GLFWAPI void GLFWAPIENTRY glfwOpenWindowHint( int target, int hint );
436 GLFWAPI void GLFWAPIENTRY glfwCloseWindow( void );
437 GLFWAPI void GLFWAPIENTRY glfwSetWindowTitle( const char *title );
438 GLFWAPI void GLFWAPIENTRY glfwGetWindowSize( int *width, int *height );
439 GLFWAPI void GLFWAPIENTRY glfwSetWindowSize( int width, int height );
440 GLFWAPI void GLFWAPIENTRY glfwSetWindowPos( int x, int y );
441 GLFWAPI void GLFWAPIENTRY glfwIconifyWindow( void );
442 GLFWAPI void GLFWAPIENTRY glfwRestoreWindow( void );
443 GLFWAPI void GLFWAPIENTRY glfwSwapBuffers( void );
444 GLFWAPI void GLFWAPIENTRY glfwSwapInterval( int interval );
445 GLFWAPI int GLFWAPIENTRY glfwGetWindowParam( int param );
446 GLFWAPI void GLFWAPIENTRY glfwSetWindowSizeCallback( GLFWwindowsizefun cbfun );
447 GLFWAPI void GLFWAPIENTRY glfwSetWindowCloseCallback( GLFWwindowclosefun cbfun );
448 GLFWAPI void GLFWAPIENTRY glfwSetWindowRefreshCallback( GLFWwindowrefreshfun cbfun );
449 
450 /* Video mode functions */
451 GLFWAPI int GLFWAPIENTRY glfwGetVideoModes( GLFWvidmode *list, int maxcount );
452 GLFWAPI void GLFWAPIENTRY glfwGetDesktopMode( GLFWvidmode *mode );
453 
454 /* Input handling */
455 GLFWAPI void GLFWAPIENTRY glfwPollEvents( void );
456 GLFWAPI void GLFWAPIENTRY glfwWaitEvents( void );
457 GLFWAPI int GLFWAPIENTRY glfwGetKey( int key );
458 GLFWAPI int GLFWAPIENTRY glfwGetMouseButton( int button );
459 GLFWAPI void GLFWAPIENTRY glfwGetMousePos( int *xpos, int *ypos );
460 GLFWAPI void GLFWAPIENTRY glfwSetMousePos( int xpos, int ypos );
461 GLFWAPI int GLFWAPIENTRY glfwGetMouseWheel( void );
462 GLFWAPI void GLFWAPIENTRY glfwSetMouseWheel( int pos );
463 GLFWAPI void GLFWAPIENTRY glfwSetKeyCallback( GLFWkeyfun cbfun );
464 GLFWAPI void GLFWAPIENTRY glfwSetCharCallback( GLFWcharfun cbfun );
465 GLFWAPI void GLFWAPIENTRY glfwSetMouseButtonCallback( GLFWmousebuttonfun cbfun );
466 GLFWAPI void GLFWAPIENTRY glfwSetMousePosCallback( GLFWmouseposfun cbfun );
467 GLFWAPI void GLFWAPIENTRY glfwSetMouseWheelCallback( GLFWmousewheelfun cbfun );
468 
469 /* Joystick input */
470 GLFWAPI int GLFWAPIENTRY glfwGetJoystickParam( int joy, int param );
471 GLFWAPI int GLFWAPIENTRY glfwGetJoystickPos( int joy, float *pos, int numaxes );
472 GLFWAPI int GLFWAPIENTRY glfwGetJoystickButtons( int joy, unsigned char *buttons, int numbuttons );
473 
474 /* Time */
475 GLFWAPI double GLFWAPIENTRY glfwGetTime( void );
476 GLFWAPI void GLFWAPIENTRY glfwSetTime( double time );
477 GLFWAPI void GLFWAPIENTRY glfwSleep( double time );
478 
479 /* Extension support */
480 GLFWAPI int GLFWAPIENTRY glfwExtensionSupported( const char *extension );
481 GLFWAPI void* GLFWAPIENTRY glfwGetProcAddress( const char *procname );
482 GLFWAPI void GLFWAPIENTRY glfwGetGLVersion( int *major, int *minor, int *rev );
483 
484 /* Threading support */
485 GLFWAPI GLFWthread GLFWAPIENTRY glfwCreateThread( GLFWthreadfun fun, void *arg );
486 GLFWAPI void GLFWAPIENTRY glfwDestroyThread( GLFWthread ID );
487 GLFWAPI int GLFWAPIENTRY glfwWaitThread( GLFWthread ID, int waitmode );
488 GLFWAPI GLFWthread GLFWAPIENTRY glfwGetThreadID( void );
489 GLFWAPI GLFWmutex GLFWAPIENTRY glfwCreateMutex( void );
490 GLFWAPI void GLFWAPIENTRY glfwDestroyMutex( GLFWmutex mutex );
491 GLFWAPI void GLFWAPIENTRY glfwLockMutex( GLFWmutex mutex );
492 GLFWAPI void GLFWAPIENTRY glfwUnlockMutex( GLFWmutex mutex );
493 GLFWAPI GLFWcond GLFWAPIENTRY glfwCreateCond( void );
494 GLFWAPI void GLFWAPIENTRY glfwDestroyCond( GLFWcond cond );
495 GLFWAPI void GLFWAPIENTRY glfwWaitCond( GLFWcond cond, GLFWmutex mutex, double timeout );
496 GLFWAPI void GLFWAPIENTRY glfwSignalCond( GLFWcond cond );
497 GLFWAPI void GLFWAPIENTRY glfwBroadcastCond( GLFWcond cond );
498 GLFWAPI int GLFWAPIENTRY glfwGetNumberOfProcessors( void );
499 
500 /* Enable/disable functions */
501 GLFWAPI void GLFWAPIENTRY glfwEnable( int token );
502 GLFWAPI void GLFWAPIENTRY glfwDisable( int token );
503 
504 /* Image/texture I/O support */
505 GLFWAPI int GLFWAPIENTRY glfwReadImage( const char *name, GLFWimage *img, int flags );
506 GLFWAPI int GLFWAPIENTRY glfwReadMemoryImage( const void *data, long size, GLFWimage *img, int flags );
507 GLFWAPI void GLFWAPIENTRY glfwFreeImage( GLFWimage *img );
508 GLFWAPI int GLFWAPIENTRY glfwLoadTexture2D( const char *name, int flags );
509 GLFWAPI int GLFWAPIENTRY glfwLoadMemoryTexture2D( const void *data, long size, int flags );
510 GLFWAPI int GLFWAPIENTRY glfwLoadTextureImage2D( GLFWimage *img, int flags );
511 
512 
513 #ifdef __cplusplus
514 }
515 #endif
516 
517 #endif /* __glfw_h_ */
518