Chipmunk2D Pro API Reference  6.2.1
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cpPolyShape.h
1 /* Copyright (c) 2007 Scott Lembcke
2  *
3  * Permission is hereby granted, free of charge, to any person obtaining a copy
4  * of this software and associated documentation files (the "Software"), to deal
5  * in the Software without restriction, including without limitation the rights
6  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
7  * copies of the Software, and to permit persons to whom the Software is
8  * furnished to do so, subject to the following conditions:
9  *
10  * The above copyright notice and this permission notice shall be included in
11  * all copies or substantial portions of the Software.
12  *
13  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
14  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
16  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
17  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
18  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
19  * SOFTWARE.
20  */
21 
24 
26 typedef struct cpSplittingPlane {
27  cpVect n;
28  cpFloat d;
29 } cpSplittingPlane;
30 
32 typedef struct cpPolyShape {
33  cpShape shape;
34 
35  int numVerts;
36  cpVect *verts, *tVerts;
37  cpSplittingPlane *planes, *tPlanes;
38 
39  cpFloat r;
40 } cpPolyShape;
41 
43 cpPolyShape* cpPolyShapeAlloc(void);
46 cpPolyShape* cpPolyShapeInit(cpPolyShape *poly, cpBody *body, int numVerts, const cpVect *verts, cpVect offset);
49 cpPolyShape* cpPolyShapeInit2(cpPolyShape *poly, cpBody *body, int numVerts, const cpVect *verts, cpVect offset, cpFloat radius);
52 cpShape* cpPolyShapeNew(cpBody *body, int numVerts, const cpVect *verts, cpVect offset);
55 cpShape* cpPolyShapeNew2(cpBody *body, int numVerts, const cpVect *verts, cpVect offset, cpFloat radius);
56 
58 cpPolyShape* cpBoxShapeInit(cpPolyShape *poly, cpBody *body, cpFloat width, cpFloat height);
60 cpPolyShape* cpBoxShapeInit2(cpPolyShape *poly, cpBody *body, cpBB box);
62 cpPolyShape* cpBoxShapeInit3(cpPolyShape *poly, cpBody *body, cpBB box, cpFloat radius);
64 cpShape* cpBoxShapeNew(cpBody *body, cpFloat width, cpFloat height);
66 cpShape* cpBoxShapeNew2(cpBody *body, cpBB box);
68 cpShape* cpBoxShapeNew3(cpBody *body, cpBB box, cpFloat radius);
69 
72 cpBool cpPolyValidate(const cpVect *verts, const int numVerts);
73 
75 int cpPolyShapeGetNumVerts(const cpShape *shape);
77 cpVect cpPolyShapeGetVert(const cpShape *shape, int idx);
80