Hi,
Can a ChipmunkSegmentShape have multiple previous and/or next neighbours? I wish to implement a structure similar to a spider's web.
Thanks!
Coiln
Neighbours for ChipmunkSegmentShape
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Re: Neighbours for ChipmunkSegmentShape
No, the neighbors property is only to avoid colliding with the ends of segments when you have a lot of them joined together. Otherwise if you make terrain using a chain of segments, it's possible to get caught on the "cracks" between the segments.
Can't sleep... Chipmunks will eat me...
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