Whatchamacallit?

Share your projects and Chipmunk enhancements.
Post Reply
Dave
Posts: 36
Joined: Mon Sep 29, 2008 10:43 pm
Contact:

Whatchamacallit?

Post by Dave »

Here's a demo of the game I've been making, if you guys are interested. It uses FreeBASIC, OpenGL and Chipmunk. I plan to add sound effects and music with OpenAL, but I haven't made it to that stage yet. Anyway, I thought some of you might be interested in playing around with it. this download is a .rar file with a windows binary included. ;)

http://drd.owlbox.net/download.php?id=72
User avatar
Tam Toucan
Posts: 141
Joined: Tue Jun 23, 2009 4:26 pm
Contact:

Re: Whatchamacallit?

Post by Tam Toucan »

Very nice start, got a lot of potential. Could definitely do with a better indication of whether two pieces are connected. I found myself drawing a rod from the center, but missing one of the wheels.
Dave
Posts: 36
Joined: Mon Sep 29, 2008 10:43 pm
Contact:

Re: Whatchamacallit?

Post by Dave »

Thanks buddy. :) I thought that when I added a sound, I would also add an indicator sound for that snapping action. I also thought about giving the player some way to adjust the snap radius.
Post Reply

Who is online

Users browsing this forum: No registered users and 1 guest