the closest thing to what has been mentioned on the wiki article that i have found is this implantation which doesn't even take an image to process it as input and extract its geometry not to mention that there are some errors in IslandVoxelSpaceAdapter class constructor and in another method with this signature :
float value In( int x, int y ) const.
i just dont understand how is he using it??? ... where is the image that is supposed to be processed? .. its no where to be found in the source code??
source code:
http://www.idevgames.com/forums/thread-8761.htmlcould you take a look at it please.
P.S: i replaced each Vec2i , Vec2f types with my Point struct which contains x and y properties as the author said and corrected all the errors except the errors in the IslandVoxelSpaceAdapter class.