iPhone static lib out of sync?
Posted: Tue Aug 06, 2013 6:02 am
I'm getting the following linking errors building against the iPhone static lib that is shipping with the latest version of Chipmunk 2d for Unity. I've double checked that I'm using the library from the latest distribution. The dylib for Mac OS is working fine for me.
"_cpPolyShapeSetRadius", referenced from:
RegisterMonoModules() in RegisterMonoModules.o
"_cpPolyShapeGetRadius", referenced from:
RegisterMonoModules() in RegisterMonoModules.o
"_cpBodyAddMassForShape", referenced from:
RegisterMonoModules() in RegisterMonoModules.o
"_cpPolyShapeSetRadius", referenced from:
RegisterMonoModules() in RegisterMonoModules.o
"_cpPolyShapeGetRadius", referenced from:
RegisterMonoModules() in RegisterMonoModules.o
"_cpBodyAddMassForShape", referenced from:
RegisterMonoModules() in RegisterMonoModules.o