After located new chipmunk dll in Assets/Plugins/ and its pthreadGC2.dll dependency in Unity.exe folder, I'm having next exception in Unity when going into play mode:
Which is expected since latest chipmunk version for Unity3D is 6.2.x and when using DependencyWalker app it shows several methods (entry points) that aren't in chipmunk 7.x.x src code.
Code: Select all
EntryPointNotFoundException: ChipmunkRegisterInternalCalls ChipmunkBinding..cctor () (at Assets/Plugins/Chipmunk2D/ChipmunkBinding.cs:99) Rethrow as TypeInitializationException: An exception was thrown by the type initializer for ChipmunkBinding ChipmunkBody.Awake () (at Assets/Plugins/Chipmunk2D/ChipmunkBody.cs:86)
methods starting with _cp
Thanks in advance.