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Sketches

Posted: Thu Aug 23, 2007 11:38 am
by smg
Hi,

I'm working on my interpretation of a game like "Crayon Physics" and I'm utilizing Chipmunk for the physics part. The engine features full support of multiple CPUs (cores), where chipmunk runs on it's own core. You can find a video of the current progress here. I must say, that Chipmunk is by far the best physics engine for 2D games currently available. I'm curious about the next release. :D

Re: Sketches

Posted: Thu Aug 23, 2007 7:42 pm
by Nick
That's ridiculous! Once I get ChipmunkXNA up and running, I'm going to have to see what it takes to make something like that. I won't have anywhere near the presentation value, but dang. That's so nice looking. Nice work.

Re: Sketches

Posted: Thu Aug 23, 2007 8:41 pm
by slembcke
Woah! That is way cool. That totally just made my day.

Re: Sketches

Posted: Thu Aug 23, 2007 10:52 pm
by AndyKorth
Woah, you made my day too. Very very cool.

Re: Sketches

Posted: Thu Aug 23, 2007 11:09 pm
by Michael Buckley
Color me impressed as well. That was amazingly smooth.

Drooling

Posted: Fri Aug 24, 2007 12:33 am
by n[ate]vw
That demo is really fun to watch, several times! Is that still just a prototype?

Re: Sketches

Posted: Fri Aug 24, 2007 4:10 pm
by maximile
I love it!

Re: Sketches

Posted: Fri Aug 24, 2007 4:50 pm
by slembcke
Would you mind if I added that video to the Chipmunk website? Any particular credits or description that you want added?

Re: Sketches

Posted: Fri Aug 31, 2007 9:28 am
by smg
Sure, you can add it to your website. The only description for it would be, that it is a "work in progress" game. I leave the rest up to you. ;)

Re: Sketches

Posted: Wed Sep 05, 2007 1:19 pm
by pTymN
Good greif thats neat. How are you doing the ropes? Are the links carefully arranged to not overlap, or did you come up with some way to make a "solid" rope that allows overlapping links?