Which build system to use?
Posted: Thu Sep 17, 2009 1:00 pm
Hi all!
There seems to be quite a few build systems that are used in chipmunk. Those are CMake and SCons, and in addition to those there are XCode and Visual Studio projects. I think it would make things simpler to use only one build system. I think SCons and CMake would both be good choises, as they are cross-platform.
I myself have used SCons in my own projects, so I might be of some help with that (although I don't have a mac to test on). I'm going to post one small game that uses SCons soon.
For now, I just wanted to know if there are any plans about that. Are you going to move on to SCons, perhaps?
There seems to be quite a few build systems that are used in chipmunk. Those are CMake and SCons, and in addition to those there are XCode and Visual Studio projects. I think it would make things simpler to use only one build system. I think SCons and CMake would both be good choises, as they are cross-platform.
I myself have used SCons in my own projects, so I might be of some help with that (although I don't have a mac to test on). I'm going to post one small game that uses SCons soon.
For now, I just wanted to know if there are any plans about that. Are you going to move on to SCons, perhaps?