How to use Chipmunk in Visual C++ 6.0 ?

Official forum for the Chipmunk2D Physics Library.
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flymanbox
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Joined: Wed Mar 04, 2009 9:27 pm
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How to use Chipmunk in Visual C++ 6.0 ?

Post by flymanbox »

How to use Chipmunk in Visual C++ 6.0 ?

Is there a chipmunkmsvc.dsp file for vc6, my many projects is writen in vc6.

please help ! :cry:
soucer
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Joined: Thu Mar 19, 2009 1:32 pm
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Re: How to use Chipmunk in Visual C++ 6.0 ?

Post by soucer »

At the first time i had the same problem:
Then i soved it.

I have made a mfc-sdi application.
Then i copied the chipmunk sources from cocos2d for iphone v0.7.
Add existing files "sourcefiles from chipmunk"
After that rename all .c files to .cpp.
Then remove in the headerfiles (*.h) all the static inline to inline.

Then it runs.

bye
soucer
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