I'm using cocos2dx-3.x
- Enabled Chipmunk Integration
Created a Space
Added 1 static shape and two bodies to the space
Overrided update function in my Layer to do a cpSpaceStep()
Created a child layer of CCPhysicsDebugNode and added to Z-Order 9999
which is every step I was able to find in the different tutorials.
Anyhow, nothing is visible on screen.
Some1 out, who can give me a hint to an additional step or direction?
ofc I can also share some code, question currently seems still quite basic and I didnt want to clutter the question in first place by code.