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Chipmunk Physics • View topic - Animation-to-ragdoll test

Animation-to-ragdoll test

Share your projects and Chipmunk enhancements.

Animation-to-ragdoll test

Postby GarrettVD » Fri Sep 23, 2011 1:48 am

Just something I'm working on; not so much a fully-fledged game. Possibilities are endless with this animation-to-ragdoll game mechanic! It's still a bit janky, but I'm still ironing out the glitches. :D

http://www.youtube.com/watch?v=gZwLAeVdAUo
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Re: Animation-to-ragdoll test

Postby slembcke » Fri Sep 23, 2011 9:00 am

Hey that's pretty neat looking. You set the positions of the bodies from the animation, but you should set the velocity and angular velocity too. That would make for some really great looking falls I think.
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Re: Animation-to-ragdoll test

Postby GarrettVD » Mon Sep 26, 2011 10:24 pm

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Re: Animation-to-ragdoll test

Postby slembcke » Tue Sep 27, 2011 9:29 am

Oh noes! That sucks. Awaiting more videos. ;)
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Re: Animation-to-ragdoll test

Postby GarrettVD » Fri Oct 07, 2011 6:02 pm

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Re: Animation-to-ragdoll test

Postby slembcke » Fri Oct 07, 2011 6:24 pm

Funny, my MacBook Pro is in for GPU replacement right now. Fortunately it was one of the defective 8600Ms so I got it replaced for free thanks to NVidia. (Although it probably wouldn't have died if 8600Ms weren't defective...) I just bought an iMac this year so it would have been pretty hard to swallow the replacement cost otherwise.

Anyway, looking pretty sweet. I'd still definitely add the velocity setting of the bodies. Is this going to be castle defender but with more dismemberment? Not really my sort of game, but I could see that selling well. ;)
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Re: Animation-to-ragdoll test

Postby GarrettVD » Fri Oct 07, 2011 10:56 pm

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Re: Animation-to-ragdoll test

Postby GarrettVD » Mon Oct 24, 2011 11:42 pm

Just a bit of an update... It's coming along!
http://www.youtube.com/watch?v=cwBiMu6u_qY

-G.
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Re: Animation-to-ragdoll test

Postby slembcke » Tue Oct 25, 2011 8:49 am

Hah. My first reaction to the trap you put down was "Was that a rake?". Looking pretty good.
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Re: Animation-to-ragdoll test

Postby GarrettVD » Fri Nov 11, 2011 8:41 pm

Just another update from my end. Youtube video goodness @ http://youtu.be/eu98HrBUxyg?hd=1 :)
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