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cpSpaceShapeQuery in Unity

Posted: Wed Jun 18, 2014 5:16 pm
by mobilebros
My actual goal is to just get all the shapes around a given point within a radius. Any existing way to do this?

Re: cpSpaceShapeQuery in Unity

Posted: Sat Jul 26, 2014 10:27 pm
by mobilebros
Indeed there was a way right under my nose called NearestPointQuery:

https://chipmunk-physics.net/unityDocs/ ... Query.html