cpSpaceShapeQuery in Unity

Chipmunk2D Bindings for the Unity3D engine

cpSpaceShapeQuery in Unity

Postby mobilebros » Wed Jun 18, 2014 5:16 pm

My actual goal is to just get all the shapes around a given point within a radius. Any existing way to do this?
mobilebros
 
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Re: cpSpaceShapeQuery in Unity

Postby mobilebros » Sat Jul 26, 2014 10:27 pm

Indeed there was a way right under my nose called NearestPointQuery:

https://chipmunk-physics.net/unityDocs/ ... Query.html
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