Fast way to lay out many segments

Chipmunk2D Bindings for the Unity3D engine
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mobilebros
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Joined: Tue Aug 04, 2009 9:53 am
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Fast way to lay out many segments

Post by mobilebros »

I'm currently trying to "draw" a bunch of static segment shapes for terrain but find it's a bit tedious to have to keep adding segment scripts to my game object; is there any faster way?

Ideally I'd liked to just keep clicking points and have it draw a continuous line :D
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