Polygon Shape

Chipmunk2D Bindings for the Unity3D engine

Polygon Shape

Postby meapps » Sat Nov 23, 2013 7:41 pm

I tried to use the polygon shape for hill ground but if i add to a line part an new point or vertex i can move it up?

Is this a bug or i am using it wrong?

Thank you for all replies..


Martin ....
meapps
 
Posts: 10
Joined: Wed Sep 25, 2013 5:00 pm

Return to Chipmunk2D for Unity

Who is online

Users browsing this forum: No registered users and 1 guest

cron