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ScribBall

Posted: Mon Dec 03, 2007 1:39 pm
by slembcke
So I suppose I should tell about my own project sometime. A friend and I are working on a puzzle game called ScribBall. You can kind of think of it as Connect 4 mashed together with Bejeweled, some physics and a lot of love. The idea is to get 4 pieces of like color to touch by removing other pieces. The catch is that every piece you remove adds 4 more. Like Bejeweled, you can get some pretty impressive chain reactions to happen. There are also a bunch of special balls like wildcards, bombs, boost balls, etc.

Image

Re: ScribBall

Posted: Tue Mar 04, 2008 4:14 am
by aisman
Nice idea. Any news?

Re: ScribBall

Posted: Tue Mar 04, 2008 9:40 am
by slembcke
Not really. We've been "close" to a release for quite a long time now. The last 10% of work is 90% of the work you know. :(

Re: ScribBall

Posted: Thu May 15, 2008 1:39 am
by slembcke
We are done! Now we just need to finish up the website and get some paperwork done so that we can get paid.

http://www.youtube.com/watch?v=WidqPP3EGAg

Re: ScribBall

Posted: Fri May 16, 2008 1:26 pm
by slembcke
Released it be!

http://www.versiontracker.com/dyn/moreinfo/macosx/34398

We've even gotten a few registrations already.

Re: ScribBall

Posted: Thu Aug 28, 2008 8:28 am
by smg
It looks really good, but unfortunately I don't have a mac . I'm looking forward to your iPhone version. :)

Re: ScribBall

Posted: Thu Aug 28, 2008 1:05 pm
by slembcke
We have a Windows version that compiles, but it's not really in a distributable state. Someone suggested that we put it up on Steam. We might look into that after getting the iPhone version out of the way.