Re-Animator + Chipmunk

Share your projects and Chipmunk enhancements.

Re-Animator + Chipmunk

Postby monster » Thu Apr 09, 2009 12:47 am

Hello Chipmunk People!

My pet project is a cross-platform, open-source, 2D graphics engine, scriptable in JavaScript (although it runs on the desktop) and powered by stuff like OpenGL and SDL. It has a plugin architecture and the physics plugin is, spookily enough, backed by Chipmunk.

I don't get as much chance as I'd like to tinker about with it, and I started the Chipmunk integration quite a while ago now, but I've just had a bit of a run at it over the past few days and have completed the porting of all 7 of the Chipmunk demos into Re-Animator's JavaScript code.

Here's what Demo 7 looks like with debugging visuals (part of Re-Animator's Chipmunk plugin) switched on;
Image

You can find more pictures, and information about exactly how slack I am at committing any time to Re-Animator, here;
http://www.green-eyed-monster.com/reani ... =1&sort=da

Huge thanks to Scott for producing such a fantabulous library!
monster
 
Posts: 2
Joined: Thu Apr 09, 2009 12:35 am

Re: Re-Animator + Chipmunk

Postby monster » Wed Apr 22, 2009 12:59 am

Gratuitous bump to let you know I've now ported and prettied up the Buggy Demo a bit.
Image
(click for bigger)

Hopefully I'll get the downloads updated at some point so you can actually try it out.
monster
 
Posts: 2
Joined: Thu Apr 09, 2009 12:35 am

Re: Re-Animator + Chipmunk

Postby maximile » Wed Apr 22, 2009 2:48 am

Looks great. Looking forward to a download.
maximile
 
Posts: 157
Joined: Mon Aug 20, 2007 12:53 pm
Location: London, UK


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