pymunk 3 - Chipmunk physics from python

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pymunk 3 - Chipmunk physics from python

Postby viblo » Mon Sep 10, 2012 5:08 pm

Hi All!

I recently released a new version of pymunk, pymunk 3.0. pymunk is a easy-to-use pythonic 2d physics library. Perfect when you need 2d physics in your game, demo or other application! All built on top of the solid Chipmunk.

Major new and interesting things in this latest version is a complete remake of its documentation, more and cooler examples and a new pygame submodule to help with prototyping. It also features a an upgrade to the latest Chipmunk, 6.1.1, and a lot of smaller improvements.

Oh, I also got a shining new domain.
You will find pymunk there: http://www.pymunk.org

(Sorry for the little bit of spam.. I know there's two pymunk threads here already but they are a bit old...)
http://www.pymunk.org - A python library built on top of Chipmunk to let you easily get cool 2d physics in your python game/app
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Re: pymunk 3 - Chipmunk physics from python

Postby slembcke » Mon Sep 10, 2012 7:17 pm

Congrats. :) The new website looks nice too.

Don't worry about being spammy. :p Pymunk brings a fair number of people into the community, and this is a good place for people to find out about it. :)
Can't sleep... Chipmunks will eat me...
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