pymunk 3 - Chipmunk physics from python

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viblo
Posts: 206
Joined: Tue Aug 21, 2007 3:12 pm
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pymunk 3 - Chipmunk physics from python

Post by viblo »

Hi All!

I recently released a new version of pymunk, pymunk 3.0. pymunk is a easy-to-use pythonic 2d physics library. Perfect when you need 2d physics in your game, demo or other application! All built on top of the solid Chipmunk.

Major new and interesting things in this latest version is a complete remake of its documentation, more and cooler examples and a new pygame submodule to help with prototyping. It also features a an upgrade to the latest Chipmunk, 6.1.1, and a lot of smaller improvements.

Oh, I also got a shining new domain.
You will find pymunk there: http://www.pymunk.org

(Sorry for the little bit of spam.. I know there's two pymunk threads here already but they are a bit old...)
http://www.pymunk.org - A python library built on top of Chipmunk to let you easily get cool 2d physics in your python game/app
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slembcke
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Joined: Tue Aug 14, 2007 7:13 pm
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Re: pymunk 3 - Chipmunk physics from python

Post by slembcke »

Congrats. :) The new website looks nice too.

Don't worry about being spammy. :p Pymunk brings a fair number of people into the community, and this is a good place for people to find out about it. :)
Can't sleep... Chipmunks will eat me...
Check out our latest projects! -> http://howlingmoonsoftware.com/wordpress/
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