PhysicsEditor
Posted: Thu Mar 03, 2011 1:36 pm
Hi,
my name is Andreas Loew - and I created a new tool for chipmunk - http://www.physicseditor.de
Its a shape editor for sprites with editing capabilities for physics parameters. Simply import the sprite, press the auto trace button and edit all parameters you want.
PhysicsEditor handles convex/concave polygons and orientation for you.
Here's also a short video showing how to use it with corona sdk: http://www.youtube.com/watch?v=EZT1lrxVut4
Another key feature is the generic exporter format. You can export the data in nearly all formats your want - from source code to XML - just exactly what you need.
The default export format currently is XML/PLIST but I might also other ones on request.
Cheers
Andreas
my name is Andreas Loew - and I created a new tool for chipmunk - http://www.physicseditor.de
Its a shape editor for sprites with editing capabilities for physics parameters. Simply import the sprite, press the auto trace button and edit all parameters you want.
PhysicsEditor handles convex/concave polygons and orientation for you.
Here's also a short video showing how to use it with corona sdk: http://www.youtube.com/watch?v=EZT1lrxVut4
Another key feature is the generic exporter format. You can export the data in nearly all formats your want - from source code to XML - just exactly what you need.
The default export format currently is XML/PLIST but I might also other ones on request.
Cheers
Andreas