Collision filtering

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pTymN
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Joined: Thu Aug 23, 2007 12:25 pm
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Collision filtering

Post by pTymN »

Scott, I just wanted to say that you are one clever dude. If I had been writing Chipmunk, I would have sweated over whether to do collision filtering by layers or by groups. The fact that you just implemented them all happened to save me tons of sweat for an interesting gameplay issue. Stay awesome!
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slembcke
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Re: Collision filtering

Post by slembcke »

:) Thanky.

Now if only I was clever enough to get those swept collisions working. :(
Can't sleep... Chipmunks will eat me...
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