Obj-Chipmunk 6.0 + Cocos2D 2.0 + Xcode 4.2 Template/Demo ?

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Obj-Chipmunk 6.0 + Cocos2D 2.0 + Xcode 4.2 Template/Demo ?

Postby omnius » Sat Nov 26, 2011 1:18 pm

Hi, thanks for excusing this classic newbie post, but I have searched these forums to the best of my limited contextual knowledge as well as those of Cocos2D, and although I found a few similar questions I found no definitive answers:

Is there a Obj-Chipmunk 6.0 + Cocos2D 2.0 + Xcode 4.2 Template/Demo ? I want a single Xcode project which shows how these technologies work together. After all, that is exactly the combination which is my intended project (and I suspect 99% of projects using objective-chipmunk).

Yes, I'm checking out the "Angry Chipmunk" etc demos but these are all "specific case" examples. I would sincerely appreciate a single, "designated start point" which is always expressly stated to include the latest versions of the 4 relevant technologies (Chipmunk, the ObjC bridge, Cocos2D, and Xcode).

Thanks for any pointers,
Stephen
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Re: Obj-Chipmunk 6.0 + Cocos2D 2.0 + Xcode 4.2 Template/Demo

Postby slembcke » Sat Nov 26, 2011 1:52 pm

I don't have a template that is that specific no. Especially with Cocos2D 2.0 still being in development.
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