Trouble to install and start using chipmunk with MSVS2010

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Trouble to install and start using chipmunk with MSVS2010

Postby Fabio Santana » Tue Apr 01, 2014 11:20 am

Hi,
I am a beginner in ChipMunk. So take it easy.

I use Visual Studio 2010, and i can't start Chipmunk.
I downloaded the file Chipmunk-6.2.1, but i dont know how to include it in Visual Studio 2010.


Can someone explain to me all the steps to start using the chipmunk?
Universidade Federal de Minas Gerais - Brasil
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Re: Trouble to install and start using chipmunk with MSVS201

Postby aisman » Tue Apr 01, 2014 3:45 pm

on VS 2010 open the solution:
<Chipmunk2D folder>\msvc\vc10\demo\demo.sln

start build and all should be compile
Chipmunk4PB: The fastest way to write games together with PureBasic and the Chipmunk physics engine.
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Re: Trouble to install and start using chipmunk with MSVS201

Postby Fabio Santana » Thu May 08, 2014 2:18 pm

Aisman,
Thanks for ansering me.

I did this:
"
on VS 2010 open the solution:
<Chipmunk2D folder>\msvc\vc10\demo\demo.sln

start build and all should be compile
"

And i hoped that all 'External Dependences' presents in 'demo' would appear on my project.

But not all 'External Dependences' appear on my project. Only some files are included. :cry:

When I try to build the "hello world" the MSVS2010 not recognize the commands of chipmunk.
Universidade Federal de Minas Gerais - Brasil
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Re: Trouble to install and start using chipmunk with MSVS201

Postby shamonde » Wed Apr 08, 2015 2:17 am

I downloaded the file Chipmunk-6.2.1, but i dont know how to include it in Visual Studio 2010.
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Re: Trouble to install and start using chipmunk with MSVS201

Postby aisman » Thu Apr 09, 2015 11:40 pm

look at this path:
Code: Select all
<Chipmunk_6.2.1 folder>\msvc\vc10\demo\demo.sln
Chipmunk4PB: The fastest way to write games together with PureBasic and the Chipmunk physics engine.
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