Why:
The gears are failing throw the triangles.
Gears using the same parameters as the orginal falling polygons:
But see screenshot...any idea?
Gears fails throw (Plink example)
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Gears fails throw (Plink example)
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Re: Gears fails throw (Plink example)
Concave polygons are not supported. If you have Chipmunk compiled in debug mode, you would be getting an error when creating the shape.
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Re: Gears fails throw (Plink example)
Thanks for hint.
I will add a 'debug' binding too.
I will add a 'debug' binding too.
Chipmunk4PB: The fastest way to write games together with PureBasic and the Chipmunk physics engine.
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Re: Gears fails throw (Plink example)
@slembckeslembcke wrote:Concave polygons are not supported. If you have Chipmunk compiled in debug mode, you would be getting an error when creating the shape.
I never got this error. Can you tell me the source line were the 'Check' is?
Thanks.
Chipmunk4PB: The fastest way to write games together with PureBasic and the Chipmunk physics engine.
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Re: Gears fails throw (Plink example)
In cpPolyShapeInit() (which is called from cpPolyShapeNew()).
http://code.google.com/p/chipmunk-physi ... hape.c#196
http://code.google.com/p/chipmunk-physi ... hape.c#196
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