What is "contacts->dist==0" mean? When will it happen
Posted: Thu Nov 05, 2009 9:37 pm
I noticed that in collision callback function sometimes "contacts->dist==0" ,
I know dist is how far the two objects are penetrating eachother,but it seems nonzero value mostly .
"contacts->dist==0" seems to happen when objectA colliding objectB very slightly,
In order to using this characteristic , I'd like to know what is it mean and when will it happen, thanks
Miz
I know dist is how far the two objects are penetrating eachother,but it seems nonzero value mostly .
"contacts->dist==0" seems to happen when objectA colliding objectB very slightly,
In order to using this characteristic , I'd like to know what is it mean and when will it happen, thanks

Miz