Bizarro Collisions
Posted: Thu May 21, 2009 1:03 am
I recently changed the code on my project from passing objects references to the cpSpace to passing references to an object that contains a cpSpace, and adjusted the functions accordingly. For some reason, after doing this, the colliding objects do not seem to influence each other, but the objects register a collision (ie, explosions when one shape hits another). Has anybody encountered this problem before?