Chipmunk 4.0.0 released.
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Re: Chipmunk 4.0.0 released.
yaaay
will check it out this evening!
will check it out this evening!
- slembcke
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Re: Chipmunk 4.0.0 released.
(Smacks forhead)X-0ut wrote:And here it is
I also threw in a free to deallocate the cpVect
Can't sleep... Chipmunks will eat me...
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- slembcke
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Re: Chipmunk 4.0.0 released.
Ugh, this is going to be a problem if it happens every time I try to make a release. Barring screwing up some path or deleting something that wasn't an intermediary build file from the MSVC folder, I really think the following should work. If someone confirms that it does, I'll update the official release.
http://files.slembcke.net/temp/ChipmunkMSVCTest.tgz
http://files.slembcke.net/temp/ChipmunkMSVCTest.tgz
Can't sleep... Chipmunks will eat me...
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Re: Chipmunk 4.0.0 released.
slembcke, works just fine!
It doesn't seem to be using glext (and I don't have it installed) so all this time I've been commenting it out. But otherwise it compiled just fine.
Thank you guys very much for working on this build for Windows. Especially slembcke who doesn't have a Windows test setup. In the future hopefully I can contribute back.
It doesn't seem to be using glext (and I don't have it installed) so all this time I've been commenting it out. But otherwise it compiled just fine.
Thank you guys very much for working on this build for Windows. Especially slembcke who doesn't have a Windows test setup. In the future hopefully I can contribute back.
- slembcke
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Re: Chipmunk 4.0.0 released.
Sweet. I've updated the ChipmunkLatest.tgz to point to 4.0.2 then.
Can't sleep... Chipmunks will eat me...
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Re: Chipmunk 4.0.0 released.
Huaazh! Congrats on the release, and thanks for getting it out with updated documentation. I definitely look forward to digging in later tonight.
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Re: Chipmunk 4.0.0 released.
slembcke, just wanted to let you know that ChipmunkLatest works just fine (as you probably would expect). Not worth noting but I wanted to let you know anyway.
Having fun already with it. Looking at CollisionPairFuncs, I haven't used function pointers before so I'm trying to get my brain around it, understanding it so far though.
Thanks.
Having fun already with it. Looking at CollisionPairFuncs, I haven't used function pointers before so I'm trying to get my brain around it, understanding it so far though.
Thanks.
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Re: Chipmunk 4.0.0 released.
Hi Scott, thank you very much for this release!
I noticed that the CMakeLists.txt files are not the latest in this release so I''ve attached them. Could you add them to the release.
Cheers
WP
I noticed that the CMakeLists.txt files are not the latest in this release so I''ve attached them. Could you add them to the release.
Cheers
WP
- slembcke
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Re: Chipmunk 4.0.0 released.
They aren't?
Is it missing some? Did you get from http://files.slembcke.net/chipmunk/rele ... Latest.tgz ?
I tested building the static and dynamic libraries using it on my Mac before uploading it.
Code: Select all
Scott.Lembcke@ScottLembcke Chipmunk-4.0.2$ find . -name CMake*
./CMakeLists.txt
./Demo/CMakeLists.txt
./src/CMakeLists.txt
I tested building the static and dynamic libraries using it on my Mac before uploading it.
Can't sleep... Chipmunks will eat me...
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Re: Chipmunk 4.0.0 released.
Yes I got them from http://files.slembcke.net/chipmunk/rele ... Latest.tgz
No, they are not missing, they are just not the latest files. Compiling works but installing fails, also chipmunk_demos is now created in the wrong location.
No, they are not missing, they are just not the latest files. Compiling works but installing fails, also chipmunk_demos is now created in the wrong location.
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