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arm64 support yet?

PostPosted: Sun Sep 21, 2014 12:09 pm
by dugbug
the latest objective chipmunk lib (6.2.1) seems to lack an arm64 slice is this correct? Are there plans to support it?
thanks

Re: arm64 support yet?

PostPosted: Fri Oct 17, 2014 6:48 pm
by slembcke
The code in Git has supported arm64 for quite some time, but I haven't gotten around to making a release in far too long. :-\

Re: arm64 support yet?

PostPosted: Mon Oct 20, 2014 7:43 pm
by dugbug
Do you thnk you could provide a new release of objective chipmunk then,? 64 bit will be required by apple starting next year

Re: arm64 support yet?

PostPosted: Sun Nov 16, 2014 6:08 am
by ganesha
I agree with dugbug. Time is getting short now for the required 64-bit support. A version of objective chipmunk Pro with both auto geometry and support for cocos2d 3.0 is really needed in our project.

Re: arm64 support yet?

PostPosted: Wed Nov 26, 2014 11:08 am
by AndyKorth
A pre-release version of Chipmunk 7 is available now on the downloads page. The only thing that's missing is a bit of documentation, and it will become the new stable release.

Chipmunk 7 comes with prebuild 64 bit binaries, if you don't want to build the 64 bit binaries yourself.

http://chipmunk-physics.net/downloads.php

Be sure to select 7.0.0 from the list:

Image

Re: arm64 support yet?

PostPosted: Wed Nov 26, 2014 12:21 pm
by aisman
Will the free and open source C library also be as 7.0.0.0 released?

Re: arm64 support yet?

PostPosted: Wed Nov 26, 2014 11:25 pm
by tobe_sta
Trying to download the v7 Pre-release, I get this error "Err: downloadURL was <>! Specified version <7.0.0 (Prerelease)> for edition:". Same thing happens with 6.2.1.

Any ideas?