Integrate ChipmunkPro with Cocos2d RC4

Official forum for the Chipmunk2D Physics Library.
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HeshamAmiri
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Joined: Sat Apr 28, 2012 10:33 am
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Integrate ChipmunkPro with Cocos2d RC4

Post by HeshamAmiri »

Is this possible?

It seems that the version that ships with Cocos2d defines some stuff that isn't in the pro version.

Specifically in the CCPhysics+ObjectiveChipmunk.h file once i I change the the import like from

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#import "ObjectiveChipmunk/ObjectiveChipmunk.h"
to

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#import "ObjectiveChipmunk.h"
I get the following error:

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Unknown type name 'cpTransform'
What am I doing wrong here?
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