Space Patrol example and iPad Air
Posted: Mon Feb 03, 2014 11:55 am
Hi,
This is not directly a Chipmunk question.. When I run the Space Patrol example with my iPad 3 it runs just fine, but when running on iPad Air the background parallax is very jumpy. It shakes around. I use the similar parallax in my game and I haven't figured out what causes it. Any ideas?
Thanks!
This is not directly a Chipmunk question.. When I run the Space Patrol example with my iPad 3 it runs just fine, but when running on iPad Air the background parallax is very jumpy. It shakes around. I use the similar parallax in my game and I haven't figured out what causes it. Any ideas?
Thanks!